//Maya ASCII 2014 scene
//Name: scene_01.ma
//Last modified: Tue, Feb 18, 2014 06:44:08 PM
//Codeset: 1252
requires maya "2014";
requires -nodeType "ilrOptionsNode" -nodeType "ilrUIOptionsNode" -nodeType "ilrBakeLayerManager"
		 -nodeType "ilrBakeLayer" -nodeType "ilrBssrdfShader" -nodeType "ilrOccSampler" -nodeType "ilrOccData"
		 -nodeType "ilrNormalMap" -nodeType "ilrSurfaceThickness" -nodeType "ilrRaySampler"
		 -nodeType "ilrBasicPhotonShader" -nodeType "ilrPhysicPhotonShader" -nodeType "ilrDielectricPhotonShader"
		 -nodeType "ilrOrenNayarShader" -nodeType "ilrAshikhminShader" -nodeType "ilrDielectricShader"
		 -nodeType "ilrLuaNode" -nodeType "ilrHwBakeVisualizer" -nodeType "ilrShadowMask"
		 -nodeType "ilrPolyColorPerVertex" -nodeType "ilrUVMappingVisualizer" -nodeType "ilrOutputShaderBackendNode"
		 -nodeType "ilrPointCloudShape" "Turtle" "2014.0.0";
requires -nodeType "mentalrayFramebuffer" -nodeType "mentalrayOutputPass" -nodeType "mentalrayRenderPass"
		 -nodeType "mentalrayUserBuffer" -nodeType "mentalraySubdivApprox" -nodeType "mentalrayCurveApprox"
		 -nodeType "mentalraySurfaceApprox" -nodeType "mentalrayDisplaceApprox" -nodeType "mentalrayOptions"
		 -nodeType "mentalrayGlobals" -nodeType "mentalrayItemsList" -nodeType "mentalrayShader"
		 -nodeType "mentalrayUserData" -nodeType "mentalrayText" -nodeType "mentalrayTessellation"
		 -nodeType "mentalrayPhenomenon" -nodeType "mentalrayLightProfile" -nodeType "mentalrayVertexColors"
		 -nodeType "mentalrayIblShape" -nodeType "mapVizShape" -nodeType "mentalrayCCMeshProxy"
		 -nodeType "cylindricalLightLocator" -nodeType "discLightLocator" -nodeType "rectangularLightLocator"
		 -nodeType "sphericalLightLocator" -nodeType "abcimport" -nodeType "mia_physicalsun"
		 -nodeType "mia_physicalsky" -nodeType "mia_material" -nodeType "mia_material_x" -nodeType "mia_roundcorners"
		 -nodeType "mia_exposure_simple" -nodeType "mia_portal_light" -nodeType "mia_light_surface"
		 -nodeType "mia_exposure_photographic" -nodeType "mia_exposure_photographic_rev" -nodeType "mia_lens_bokeh"
		 -nodeType "mia_envblur" -nodeType "mia_ciesky" -nodeType "mia_photometric_light"
		 -nodeType "mib_texture_vector" -nodeType "mib_texture_remap" -nodeType "mib_texture_rotate"
		 -nodeType "mib_bump_basis" -nodeType "mib_bump_map" -nodeType "mib_passthrough_bump_map"
		 -nodeType "mib_bump_map2" -nodeType "mib_lookup_spherical" -nodeType "mib_lookup_cube1"
		 -nodeType "mib_lookup_cube6" -nodeType "mib_lookup_background" -nodeType "mib_lookup_cylindrical"
		 -nodeType "mib_texture_lookup" -nodeType "mib_texture_lookup2" -nodeType "mib_texture_filter_lookup"
		 -nodeType "mib_texture_checkerboard" -nodeType "mib_texture_polkadot" -nodeType "mib_texture_polkasphere"
		 -nodeType "mib_texture_turbulence" -nodeType "mib_texture_wave" -nodeType "mib_reflect"
		 -nodeType "mib_refract" -nodeType "mib_transparency" -nodeType "mib_continue" -nodeType "mib_opacity"
		 -nodeType "mib_twosided" -nodeType "mib_refraction_index" -nodeType "mib_dielectric"
		 -nodeType "mib_ray_marcher" -nodeType "mib_illum_lambert" -nodeType "mib_illum_phong"
		 -nodeType "mib_illum_ward" -nodeType "mib_illum_ward_deriv" -nodeType "mib_illum_blinn"
		 -nodeType "mib_illum_cooktorr" -nodeType "mib_illum_hair" -nodeType "mib_volume"
		 -nodeType "mib_color_alpha" -nodeType "mib_color_average" -nodeType "mib_color_intensity"
		 -nodeType "mib_color_interpolate" -nodeType "mib_color_mix" -nodeType "mib_color_spread"
		 -nodeType "mib_geo_cube" -nodeType "mib_geo_torus" -nodeType "mib_geo_sphere" -nodeType "mib_geo_cone"
		 -nodeType "mib_geo_cylinder" -nodeType "mib_geo_square" -nodeType "mib_geo_instance"
		 -nodeType "mib_geo_instance_mlist" -nodeType "mib_geo_add_uv_texsurf" -nodeType "mib_photon_basic"
		 -nodeType "mib_light_infinite" -nodeType "mib_light_point" -nodeType "mib_light_spot"
		 -nodeType "mib_light_photometric" -nodeType "mib_cie_d" -nodeType "mib_blackbody"
		 -nodeType "mib_shadow_transparency" -nodeType "mib_lens_stencil" -nodeType "mib_lens_clamp"
		 -nodeType "mib_lightmap_write" -nodeType "mib_lightmap_sample" -nodeType "mib_amb_occlusion"
		 -nodeType "mib_fast_occlusion" -nodeType "mib_map_get_scalar" -nodeType "mib_map_get_integer"
		 -nodeType "mib_map_get_vector" -nodeType "mib_map_get_color" -nodeType "mib_map_get_transform"
		 -nodeType "mib_map_get_scalar_array" -nodeType "mib_map_get_integer_array" -nodeType "mib_fg_occlusion"
		 -nodeType "mib_bent_normal_env" -nodeType "mib_glossy_reflection" -nodeType "mib_glossy_refraction"
		 -nodeType "mib_illum_hair_x" -nodeType "builtin_bsdf_architectural" -nodeType "builtin_bsdf_architectural_comp"
		 -nodeType "builtin_bsdf_carpaint" -nodeType "builtin_bsdf_ashikhmin" -nodeType "builtin_bsdf_lambert"
		 -nodeType "builtin_bsdf_mirror" -nodeType "builtin_bsdf_phong" -nodeType "contour_store_function"
		 -nodeType "contour_store_function_simple" -nodeType "contour_contrast_function_levels"
		 -nodeType "contour_contrast_function_simple" -nodeType "contour_shader_simple" -nodeType "contour_shader_silhouette"
		 -nodeType "contour_shader_maxcolor" -nodeType "contour_shader_curvature" -nodeType "contour_shader_factorcolor"
		 -nodeType "contour_shader_depthfade" -nodeType "contour_shader_framefade" -nodeType "contour_shader_layerthinner"
		 -nodeType "contour_shader_widthfromcolor" -nodeType "contour_shader_widthfromlightdir"
		 -nodeType "contour_shader_widthfromlight" -nodeType "contour_shader_combi" -nodeType "contour_only"
		 -nodeType "contour_composite" -nodeType "contour_ps" -nodeType "mi_metallic_paint"
		 -nodeType "mi_metallic_paint_x" -nodeType "mi_bump_flakes" -nodeType "mi_car_paint_phen"
		 -nodeType "mi_metallic_paint_output_mixer" -nodeType "mi_car_paint_phen_x" -nodeType "physical_lens_dof"
		 -nodeType "physical_light" -nodeType "dgs_material" -nodeType "dgs_material_photon"
		 -nodeType "dielectric_material" -nodeType "dielectric_material_photon" -nodeType "oversampling_lens"
		 -nodeType "path_material" -nodeType "parti_volume" -nodeType "parti_volume_photon"
		 -nodeType "transmat" -nodeType "transmat_photon" -nodeType "mip_rayswitch" -nodeType "mip_rayswitch_advanced"
		 -nodeType "mip_rayswitch_environment" -nodeType "mip_card_opacity" -nodeType "mip_motionblur"
		 -nodeType "mip_motion_vector" -nodeType "mip_matteshadow" -nodeType "mip_cameramap"
		 -nodeType "mip_mirrorball" -nodeType "mip_grayball" -nodeType "mip_gamma_gain" -nodeType "mip_render_subset"
		 -nodeType "mip_matteshadow_mtl" -nodeType "mip_binaryproxy" -nodeType "mip_rayswitch_stage"
		 -nodeType "mip_fgshooter" -nodeType "mib_ptex_lookup" -nodeType "misss_physical"
		 -nodeType "misss_physical_phen" -nodeType "misss_fast_shader" -nodeType "misss_fast_shader_x"
		 -nodeType "misss_fast_shader2" -nodeType "misss_fast_shader2_x" -nodeType "misss_skin_specular"
		 -nodeType "misss_lightmap_write" -nodeType "misss_lambert_gamma" -nodeType "misss_call_shader"
		 -nodeType "misss_set_normal" -nodeType "misss_fast_lmap_maya" -nodeType "misss_fast_simple_maya"
		 -nodeType "misss_fast_skin_maya" -nodeType "misss_fast_skin_phen" -nodeType "misss_fast_skin_phen_d"
		 -nodeType "misss_mia_skin2_phen" -nodeType "misss_mia_skin2_phen_d" -nodeType "misss_lightmap_phen"
		 -nodeType "misss_mia_skin2_surface_phen" -nodeType "surfaceSampler" -nodeType "mib_data_bool"
		 -nodeType "mib_data_int" -nodeType "mib_data_scalar" -nodeType "mib_data_vector"
		 -nodeType "mib_data_color" -nodeType "mib_data_string" -nodeType "mib_data_texture"
		 -nodeType "mib_data_shader" -nodeType "mib_data_bool_array" -nodeType "mib_data_int_array"
		 -nodeType "mib_data_scalar_array" -nodeType "mib_data_vector_array" -nodeType "mib_data_color_array"
		 -nodeType "mib_data_string_array" -nodeType "mib_data_texture_array" -nodeType "mib_data_shader_array"
		 -nodeType "mib_data_get_bool" -nodeType "mib_data_get_int" -nodeType "mib_data_get_scalar"
		 -nodeType "mib_data_get_vector" -nodeType "mib_data_get_color" -nodeType "mib_data_get_string"
		 -nodeType "mib_data_get_texture" -nodeType "mib_data_get_shader" -nodeType "mib_data_get_shader_bool"
		 -nodeType "mib_data_get_shader_int" -nodeType "mib_data_get_shader_scalar" -nodeType "mib_data_get_shader_vector"
		 -nodeType "mib_data_get_shader_color" -nodeType "user_ibl_env" -nodeType "user_ibl_rect"
		 -nodeType "xgen_geo" -nodeType "xgen_seexpr" -nodeType "xgen_scalar_to_integer" -nodeType "xgen_integer_to_vector"
		 -nodeType "xgen_scalar_to_vector" -nodeType "xgen_boolean_to_vector" -nodeType "xgen_boolean_switch"
		 -nodeType "xgen_tube_normals" -nodeType "xgen_hair_phen" -nodeType "mia_material_x_passes"
		 -nodeType "mi_metallic_paint_x_passes" -nodeType "mi_car_paint_phen_x_passes" -nodeType "misss_fast_shader_x_passes"
		 -dataType "byteArray" "Mayatomr" "2014.0 - 3.11.1.12 ";
currentUnit -l centimeter -a degree -t film;
fileInfo "application" "maya";
fileInfo "product" "Maya 2014";
fileInfo "version" "2014";
fileInfo "cutIdentifier" "201309050112-886424";
fileInfo "osv" "Microsoft Windows 7 Business Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n";
createNode transform -s -n "persp";
	setAttr ".v" no;
	setAttr ".t" -type "double3" 32.440491420782081 12.569808578594547 0.014428905217497956 ;
	setAttr ".r" -type "double3" -13.538352729614438 89.799999999997581 -2.2779091228887422e-013 ;
	setAttr ".rp" -type "double3" 0 0 7.1054273576010019e-015 ;
	setAttr ".rpt" -type "double3" 1.3377008566306868e-014 -3.6094787503237571e-015 
		4.724435310697977e-015 ;
createNode camera -s -n "perspShape" -p "persp";
	setAttr -k off ".v" no;
	setAttr ".fl" 34.999999999999986;
	setAttr ".coi" 24.226978230182795;
	setAttr ".imn" -type "string" "persp";
	setAttr ".den" -type "string" "persp_depth";
	setAttr ".man" -type "string" "persp_mask";
	setAttr ".hc" -type "string" "viewSet -p %camera";
createNode transform -s -n "top";
	setAttr ".v" no;
	setAttr ".t" -type "double3" 0 100.1 0 ;
	setAttr ".r" -type "double3" -89.999999999999986 0 0 ;
createNode camera -s -n "topShape" -p "top";
	setAttr -k off ".v" no;
	setAttr ".rnd" no;
	setAttr ".coi" 100.1;
	setAttr ".ow" 30;
	setAttr ".imn" -type "string" "top";
	setAttr ".den" -type "string" "top_depth";
	setAttr ".man" -type "string" "top_mask";
	setAttr ".hc" -type "string" "viewSet -t %camera";
	setAttr ".o" yes;
createNode transform -s -n "front";
	setAttr ".v" no;
	setAttr ".t" -type "double3" 0 0 100.1 ;
createNode camera -s -n "frontShape" -p "front";
	setAttr -k off ".v" no;
	setAttr ".rnd" no;
	setAttr ".coi" 100.1;
	setAttr ".ow" 30;
	setAttr ".imn" -type "string" "front";
	setAttr ".den" -type "string" "front_depth";
	setAttr ".man" -type "string" "front_mask";
	setAttr ".hc" -type "string" "viewSet -f %camera";
	setAttr ".o" yes;
createNode transform -s -n "side";
	setAttr ".v" no;
	setAttr ".t" -type "double3" 100.1 0 0 ;
	setAttr ".r" -type "double3" 0 89.999999999999986 0 ;
createNode camera -s -n "sideShape" -p "side";
	setAttr -k off ".v" no;
	setAttr ".rnd" no;
	setAttr ".coi" 100.1;
	setAttr ".ow" 30;
	setAttr ".imn" -type "string" "side";
	setAttr ".den" -type "string" "side_depth";
	setAttr ".man" -type "string" "side_mask";
	setAttr ".hc" -type "string" "viewSet -s %camera";
	setAttr ".o" yes;
createNode transform -n "pCube1";
	setAttr ".t" -type "double3" 0 6.7340594291687008 0 ;
	setAttr ".rp" -type "double3" 0 -7.152557373046875e-007 0 ;
	setAttr ".sp" -type "double3" 0 -7.152557373046875e-007 0 ;
createNode mesh -n "pCube1Shape" -p "pCube1";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 60 ".uvst[0].uvsp[0:59]" -type "float2" 0.12586398 0.0015526287
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		 0.625 0.75086403 0.37625495 0.99913597 0.625 0.99913597 0.625 0.25086403 0.625 0.49913597
		 0.37500003 0.99913603 0.37625486 0.75086403 0.375 0.75086403 0.37625492 0 0.625 0.0015526414
		 0.625 0 0.37625486 0.25086403 0.375 0.25086403 0.37625492 0.2484473 0.62499994 0.24999999
		 0.375 0.50155264 0.375 0.74844736 0.37625495 0.49913597 0.625 0.5 0.625 0.75 0.375
		 0.001552625 0.37625489 0.001552625 0.375 0.24844737 0.37625489 0.24999999 0.37500003
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		 1 0.37625492 0.74844736 0 0.093157828 1 0.093157709 1 1 0 1 0 0.093157649 1 0.093157649
		 1 1 0 1 0.625 0.50155264 0.625 0.74844736 0.625 0.50155264 0.37625492 0.50155264
		 0.37625489 0.50155264 0.37625492 0.74844736 0.37625492 0.74844736 0.625 0.74844736;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 20 ".pt";
	setAttr ".pt[3]" -type "float3" 13.87018 0 0 ;
	setAttr ".pt[4]" -type "float3" 13.87018 0 0 ;
	setAttr ".pt[8]" -type "float3" 13.87018 0 0 ;
	setAttr ".pt[9]" -type "float3" 13.87018 0 0 ;
	setAttr ".pt[13]" -type "float3" 13.87018 0 0 ;
	setAttr ".pt[14]" -type "float3" 13.87018 0 0 ;
	setAttr ".pt[18]" -type "float3" 13.87018 0 0 ;
	setAttr ".pt[19]" -type "float3" 13.87018 0 0 ;
	setAttr ".pt[20]" -type "float3" 0.87725466 -0.34881943 0 ;
	setAttr ".pt[21]" -type "float3" 1.3840582 -0.34881943 0 ;
	setAttr ".pt[22]" -type "float3" 1.3840582 0.99806064 0 ;
	setAttr ".pt[23]" -type "float3" 1.3840582 0.99806064 0 ;
	setAttr ".pt[24]" -type "float3" 0.87725466 -0.34881943 0 ;
	setAttr ".pt[25]" -type "float3" 0.87725466 -0.34881943 0 ;
	setAttr ".pt[26]" -type "float3" 1.3840582 -0.34881943 0 ;
	setAttr ".pt[27]" -type "float3" 1.3840582 -0.34881943 0 ;
	setAttr ".pt[28]" -type "float3" 1.3840582 0.99806064 0 ;
	setAttr ".pt[29]" -type "float3" 1.3840582 0.99806064 0 ;
	setAttr ".pt[30]" -type "float3" 0.87725466 0.99806064 0 ;
	setAttr ".pt[31]" -type "float3" 0.87725466 0.99806064 0 ;
	setAttr -s 32 ".vt[0:31]"  -8.12582588 -6.63406038 11.83872795 -8.20822811 -6.55165815 11.83872795
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		 -2.81396532 -2.18241501 -11.92113018 1.81582439 -2.14226055 -11.98431396 1.86791718 -2.17819357 -11.92113018;
	setAttr -s 60 ".ed[0:59]"  4 8 0 9 13 0 14 18 0 19 3 0 15 10 1 10 5 1
		 5 1 1 1 15 1 4 2 1 2 7 0 7 8 1 19 16 1 16 0 1 0 3 1 9 6 1 6 12 1 12 13 1 14 11 0
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		 22 23 0 20 23 0 24 20 0 26 21 0 28 22 0 30 23 0 25 31 0 24 26 0 27 25 0 26 28 0 29 27 0
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	setAttr -s 84 ".n[0:83]" -type "float3"  1 0 0 1 0 0 1 0 0 1 0 0 0 0
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		 0 1 1.5710847e-007 0 1 0 0 1 0 0 1 -6.2068445e-008 0 1 -1.8528771e-008 0 1 0 -1 0
		 0 -1 0 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1 0 0 1 0 0 1e+020 1e+020 1e+020
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		 0 1 1.5710847e-007 0 1 1 0 0 0 1 0 1.5710847e-007 0 1 -1.8528771e-008 0 1 0 1 0;
	setAttr -s 28 -ch 108 ".fc[0:27]" -type "polyFaces" 
		f 4 4 5 6 7
		mu 0 4 0 1 2 3
		f 4 8 9 10 -1
		mu 0 4 14 26 18 4
		f 4 11 12 13 -4
		mu 0 4 5 11 6 7
		f 4 14 15 16 -2
		mu 0 4 8 16 22 9
		f 4 20 -13 21 -8
		mu 0 4 10 6 11 12
		f 4 22 -7 23 -10
		mu 0 4 26 25 27 18
		f 4 24 -9 25 -14
		mu 0 4 13 26 14 15
		f 4 26 -6 27 -16
		mu 0 4 16 17 29 22
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		mu 0 4 18 28 19 4
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		mu 0 4 38 20 21 43
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		mu 0 4 22 30 23 9
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		mu 0 4 43 31 24 32
		f 3 -21 -23 -25
		mu 0 3 13 25 26
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		mu 0 3 27 28 18
		f 3 -31 -33 -28
		mu 0 3 29 30 22
		f 3 -22 -35 -32
		mu 0 3 21 31 43
		f 4 17 37 50 -37
		mu 0 4 37 38 55 52
		f 4 18 38 52 -38
		mu 0 4 38 43 57 55
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		mu 0 4 43 32 59 57
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		mu 0 4 32 37 52 59
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		mu 0 4 56 55 57 58
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		mu 0 4 58 57 59 53;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
	setAttr ".ns" 0.1;
	setAttr ".ndt" 2;
	setAttr ".dn" yes;
	setAttr ".dr" 1;
createNode transform -n "pCube2";
	setAttr ".t" -type "double3" -7.7814107067624221 3.4694786497489574 -2.8757189172998165 ;
	setAttr ".rp" -type "double3" 0.18569684028625488 0 -1.7881393432617188e-007 ;
	setAttr ".sp" -type "double3" 0.18569684028625488 0 -1.7881393432617188e-007 ;
createNode mesh -n "pCube2Shape" -p "pCube2";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
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	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
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	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "pCube3";
	setAttr ".t" -type "double3" -7.7814107067624221 3.4694786497489574 0.49382449415938323 ;
	setAttr ".rp" -type "double3" 0.18569684028625488 -1.9624147415161133 0.55841684341430664 ;
	setAttr ".sp" -type "double3" 0.18569684028625488 -1.9624147415161133 0.55841684341430664 ;
createNode mesh -n "pCube3Shape" -p "pCube3";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
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	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
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	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "pCube4";
	setAttr ".t" -type "double3" -6.193713111821296 3.4694786497489574 11.472509502470343 ;
	setAttr ".r" -type "double3" 0 90 0 ;
	setAttr ".rp" -type "double3" 0.18569684028625488 -1.9624147415161133 0.55841684341430664 ;
	setAttr ".rpt" -type "double3" 0.37272000312805181 0 -0.74411368370056141 ;
	setAttr ".sp" -type "double3" 0.18569684028625488 -1.9624147415161133 0.55841684341430664 ;
createNode mesh -n "pCube4Shape" -p "pCube4";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 36 ".uvst[0].uvsp[0:35]" -type "float2" 0.37500003 0.24603339
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	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 20 ".vt[0:19]"  -0.33469546 -3.36947918 2.63048744 -0.33469546 -3.26255584 2.73741078
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	setAttr -s 36 ".ed[0:35]"  1 5 0 6 10 0 11 15 0 16 0 0 1 4 1 4 9 1 9 5 1
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	setAttr -s 32 ".n[0:31]" -type "float3"  0 0 1 -5.0690531e-008 0 1 -5.0690531e-008
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	setAttr -s 17 -ch 64 ".fc[0:16]" -type "polyFaces" 
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	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "areaLight1";
	setAttr ".t" -type "double3" -0.58111544482403132 13.152379288577487 -19.395760590715298 ;
	setAttr ".r" -type "double3" -21.100701154943504 180 0 ;
	setAttr ".s" -type "double3" 4.1464932144011408 4.1464932144011408 4.1464932144011408 ;
createNode areaLight -n "areaLightShape1" -p "areaLight1";
	setAttr -k off ".v";
	setAttr ".in" 0.25;
createNode transform -n "pointLight1";
	setAttr ".t" -type "double3" 4.0572287131856983 8.2459370861306791 2.3433171657457561 ;
createNode pointLight -n "pointLightShape1" -p "pointLight1";
	setAttr -k off ".v";
	setAttr ".in" 0.75;
	setAttr ".us" no;
createNode lightLinker -s -n "lightLinker1";
	setAttr -s 6 ".lnk";
	setAttr -s 6 ".slnk";
createNode displayLayerManager -n "layerManager";
createNode displayLayer -n "defaultLayer";
createNode renderLayerManager -n "renderLayerManager";
createNode renderLayer -n "defaultRenderLayer";
	setAttr ".g" yes;
createNode mentalrayItemsList -s -n "mentalrayItemsList";
createNode mentalrayGlobals -s -n "mentalrayGlobals";
createNode mentalrayOptions -s -n "miDefaultOptions";
	addAttr -ci true -m -sn "stringOptions" -ln "stringOptions" -at "compound" -nc 
		3;
	addAttr -ci true -sn "name" -ln "name" -dt "string" -p "stringOptions";
	addAttr -ci true -sn "value" -ln "value" -dt "string" -p "stringOptions";
	addAttr -ci true -sn "type" -ln "type" -dt "string" -p "stringOptions";
	setAttr -s 45 ".stringOptions";
	setAttr ".stringOptions[0].name" -type "string" "rast motion factor";
	setAttr ".stringOptions[0].value" -type "string" "1.0";
	setAttr ".stringOptions[0].type" -type "string" "scalar";
	setAttr ".stringOptions[1].name" -type "string" "rast transparency depth";
	setAttr ".stringOptions[1].value" -type "string" "8";
	setAttr ".stringOptions[1].type" -type "string" "integer";
	setAttr ".stringOptions[2].name" -type "string" "rast useopacity";
	setAttr ".stringOptions[2].value" -type "string" "true";
	setAttr ".stringOptions[2].type" -type "string" "boolean";
	setAttr ".stringOptions[3].name" -type "string" "importon";
	setAttr ".stringOptions[3].value" -type "string" "false";
	setAttr ".stringOptions[3].type" -type "string" "boolean";
	setAttr ".stringOptions[4].name" -type "string" "importon density";
	setAttr ".stringOptions[4].value" -type "string" "1.0";
	setAttr ".stringOptions[4].type" -type "string" "scalar";
	setAttr ".stringOptions[5].name" -type "string" "importon merge";
	setAttr ".stringOptions[5].value" -type "string" "0.0";
	setAttr ".stringOptions[5].type" -type "string" "scalar";
	setAttr ".stringOptions[6].name" -type "string" "importon trace depth";
	setAttr ".stringOptions[6].value" -type "string" "0";
	setAttr ".stringOptions[6].type" -type "string" "integer";
	setAttr ".stringOptions[7].name" -type "string" "importon traverse";
	setAttr ".stringOptions[7].value" -type "string" "true";
	setAttr ".stringOptions[7].type" -type "string" "boolean";
	setAttr ".stringOptions[8].name" -type "string" "shadowmap pixel samples";
	setAttr ".stringOptions[8].value" -type "string" "3";
	setAttr ".stringOptions[8].type" -type "string" "integer";
	setAttr ".stringOptions[9].name" -type "string" "ambient occlusion";
	setAttr ".stringOptions[9].value" -type "string" "false";
	setAttr ".stringOptions[9].type" -type "string" "boolean";
	setAttr ".stringOptions[10].name" -type "string" "ambient occlusion rays";
	setAttr ".stringOptions[10].value" -type "string" "256";
	setAttr ".stringOptions[10].type" -type "string" "integer";
	setAttr ".stringOptions[11].name" -type "string" "ambient occlusion cache";
	setAttr ".stringOptions[11].value" -type "string" "false";
	setAttr ".stringOptions[11].type" -type "string" "boolean";
	setAttr ".stringOptions[12].name" -type "string" "ambient occlusion cache density";
	setAttr ".stringOptions[12].value" -type "string" "1.0";
	setAttr ".stringOptions[12].type" -type "string" "scalar";
	setAttr ".stringOptions[13].name" -type "string" "ambient occlusion cache points";
	setAttr ".stringOptions[13].value" -type "string" "64";
	setAttr ".stringOptions[13].type" -type "string" "integer";
	setAttr ".stringOptions[14].name" -type "string" "irradiance particles";
	setAttr ".stringOptions[14].value" -type "string" "false";
	setAttr ".stringOptions[14].type" -type "string" "boolean";
	setAttr ".stringOptions[15].name" -type "string" "irradiance particles rays";
	setAttr ".stringOptions[15].value" -type "string" "256";
	setAttr ".stringOptions[15].type" -type "string" "integer";
	setAttr ".stringOptions[16].name" -type "string" "irradiance particles interpolate";
	setAttr ".stringOptions[16].value" -type "string" "1";
	setAttr ".stringOptions[16].type" -type "string" "integer";
	setAttr ".stringOptions[17].name" -type "string" "irradiance particles interppoints";
	setAttr ".stringOptions[17].value" -type "string" "64";
	setAttr ".stringOptions[17].type" -type "string" "integer";
	setAttr ".stringOptions[18].name" -type "string" "irradiance particles indirect passes";
	setAttr ".stringOptions[18].value" -type "string" "0";
	setAttr ".stringOptions[18].type" -type "string" "integer";
	setAttr ".stringOptions[19].name" -type "string" "irradiance particles scale";
	setAttr ".stringOptions[19].value" -type "string" "1.0";
	setAttr ".stringOptions[19].type" -type "string" "scalar";
	setAttr ".stringOptions[20].name" -type "string" "irradiance particles env";
	setAttr ".stringOptions[20].value" -type "string" "true";
	setAttr ".stringOptions[20].type" -type "string" "boolean";
	setAttr ".stringOptions[21].name" -type "string" "irradiance particles env rays";
	setAttr ".stringOptions[21].value" -type "string" "256";
	setAttr ".stringOptions[21].type" -type "string" "integer";
	setAttr ".stringOptions[22].name" -type "string" "irradiance particles env scale";
	setAttr ".stringOptions[22].value" -type "string" "1";
	setAttr ".stringOptions[22].type" -type "string" "integer";
	setAttr ".stringOptions[23].name" -type "string" "irradiance particles rebuild";
	setAttr ".stringOptions[23].value" -type "string" "true";
	setAttr ".stringOptions[23].type" -type "string" "boolean";
	setAttr ".stringOptions[24].name" -type "string" "irradiance particles file";
	setAttr ".stringOptions[24].value" -type "string" "";
	setAttr ".stringOptions[24].type" -type "string" "string";
	setAttr ".stringOptions[25].name" -type "string" "geom displace motion factor";
	setAttr ".stringOptions[25].value" -type "string" "1.0";
	setAttr ".stringOptions[25].type" -type "string" "scalar";
	setAttr ".stringOptions[26].name" -type "string" "contrast all buffers";
	setAttr ".stringOptions[26].value" -type "string" "true";
	setAttr ".stringOptions[26].type" -type "string" "boolean";
	setAttr ".stringOptions[27].name" -type "string" "finalgather normal tolerance";
	setAttr ".stringOptions[27].value" -type "string" "25.842";
	setAttr ".stringOptions[27].type" -type "string" "scalar";
	setAttr ".stringOptions[28].name" -type "string" "trace camera clip";
	setAttr ".stringOptions[28].value" -type "string" "false";
	setAttr ".stringOptions[28].type" -type "string" "boolean";
	setAttr ".stringOptions[29].name" -type "string" "unified sampling";
	setAttr ".stringOptions[29].value" -type "string" "true";
	setAttr ".stringOptions[29].type" -type "string" "boolean";
	setAttr ".stringOptions[30].name" -type "string" "samples quality";
	setAttr ".stringOptions[30].value" -type "string" "0.25 0.25 0.25 0.25";
	setAttr ".stringOptions[30].type" -type "string" "color";
	setAttr ".stringOptions[31].name" -type "string" "samples min";
	setAttr ".stringOptions[31].value" -type "string" "1.0";
	setAttr ".stringOptions[31].type" -type "string" "scalar";
	setAttr ".stringOptions[32].name" -type "string" "samples max";
	setAttr ".stringOptions[32].value" -type "string" "100.0";
	setAttr ".stringOptions[32].type" -type "string" "scalar";
	setAttr ".stringOptions[33].name" -type "string" "samples error cutoff";
	setAttr ".stringOptions[33].value" -type "string" "0.0 0.0 0.0 0.0";
	setAttr ".stringOptions[33].type" -type "string" "color";
	setAttr ".stringOptions[34].name" -type "string" "samples per object";
	setAttr ".stringOptions[34].value" -type "string" "false";
	setAttr ".stringOptions[34].type" -type "string" "boolean";
	setAttr ".stringOptions[35].name" -type "string" "progressive";
	setAttr ".stringOptions[35].value" -type "string" "false";
	setAttr ".stringOptions[35].type" -type "string" "boolean";
	setAttr ".stringOptions[36].name" -type "string" "progressive max time";
	setAttr ".stringOptions[36].value" -type "string" "0";
	setAttr ".stringOptions[36].type" -type "string" "integer";
	setAttr ".stringOptions[37].name" -type "string" "progressive subsampling size";
	setAttr ".stringOptions[37].value" -type "string" "1";
	setAttr ".stringOptions[37].type" -type "string" "integer";
	setAttr ".stringOptions[38].name" -type "string" "iray";
	setAttr ".stringOptions[38].value" -type "string" "false";
	setAttr ".stringOptions[38].type" -type "string" "boolean";
	setAttr ".stringOptions[39].name" -type "string" "light relative scale";
	setAttr ".stringOptions[39].value" -type "string" "0.31831";
	setAttr ".stringOptions[39].type" -type "string" "scalar";
	setAttr ".stringOptions[40].name" -type "string" "trace camera motion vectors";
	setAttr ".stringOptions[40].value" -type "string" "false";
	setAttr ".stringOptions[40].type" -type "string" "boolean";
	setAttr ".stringOptions[41].name" -type "string" "ray differentials";
	setAttr ".stringOptions[41].value" -type "string" "true";
	setAttr ".stringOptions[41].type" -type "string" "boolean";
	setAttr ".stringOptions[42].name" -type "string" "environment lighting mode";
	setAttr ".stringOptions[42].value" -type "string" "off";
	setAttr ".stringOptions[42].type" -type "string" "string";
	setAttr ".stringOptions[43].name" -type "string" "environment lighting quality";
	setAttr ".stringOptions[43].value" -type "string" "0.167";
	setAttr ".stringOptions[43].type" -type "string" "scalar";
	setAttr ".stringOptions[44].name" -type "string" "environment lighting shadow";
	setAttr ".stringOptions[44].value" -type "string" "transparent";
	setAttr ".stringOptions[44].type" -type "string" "string";
createNode mentalrayFramebuffer -s -n "miDefaultFramebuffer";
createNode ilrOptionsNode -s -n "TurtleRenderOptions";
lockNode -l 1 ;
createNode ilrUIOptionsNode -s -n "TurtleUIOptions";
lockNode -l 1 ;
createNode ilrBakeLayerManager -s -n "TurtleBakeLayerManager";
lockNode -l 1 ;
createNode ilrBakeLayer -s -n "TurtleDefaultBakeLayer";
lockNode -l 1 ;
createNode blinn -n "mat_01";
	setAttr ".c" -type "float3" 0 1 1 ;
createNode shadingEngine -n "mat_02SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo1";
createNode blinn -n "mat_02";
	setAttr ".c" -type "float3" 1 0 0 ;
createNode shadingEngine -n "blinn1SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo2";
createNode blinn -n "wall";
	setAttr ".c" -type "float3" 0.51100004 1 1 ;
	setAttr ".ec" 0.20510768890380859;
	setAttr ".sro" 0.017094017937779427;
createNode shadingEngine -n "blinn2SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo3";
createNode blinn -n "mat_03";
	setAttr ".c" -type "float3" 0 0 1 ;
createNode shadingEngine -n "blinn3SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo4";
createNode script -n "uiConfigurationScriptNode";
	setAttr ".b" -type "string" (
		"// Maya Mel UI Configuration File.\n//\n//  This script is machine generated.  Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint    $useSceneConfig = $gUseScenePanelConfig;\n\tint    $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\tint    $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint    $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t//  get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"top\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n"
		+ "                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 16384\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -rendererName \"base_OpenGL_Renderer\" \n"
		+ "                -objectFilterShowInHUD 1\n                -isFiltered 0\n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n"
		+ "                -imagePlane 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -pluginShapes 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -clipGhosts 1\n                -greasePencils 1\n                -shadows 0\n                $editorName;\n            modelEditor -e -viewSelected 0 $editorName;\n            modelEditor -e \n                -pluginObjects \"gpuCacheDisplayFilter\" 1 \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels  $panelName;\n"
		+ "\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"top\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"wireframe\" \n            -activeOnly 0\n            -ignorePanZoom 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 1\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 16384\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -maxConstantTransparency 1\n"
		+ "            -rendererName \"base_OpenGL_Renderer\" \n            -objectFilterShowInHUD 1\n            -isFiltered 0\n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -imagePlane 1\n            -joints 1\n"
		+ "            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -pluginShapes 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -motionTrails 1\n            -clipGhosts 1\n            -greasePencils 1\n            -shadows 0\n            $editorName;\n        modelEditor -e -viewSelected 0 $editorName;\n        modelEditor -e \n            -pluginObjects \"gpuCacheDisplayFilter\" 1 \n            $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels `;\n"
		+ "\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"side\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 16384\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n"
		+ "                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -rendererName \"base_OpenGL_Renderer\" \n                -objectFilterShowInHUD 1\n                -isFiltered 0\n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n"
		+ "                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -imagePlane 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -pluginShapes 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -clipGhosts 1\n                -greasePencils 1\n                -shadows 0\n                $editorName;\n            modelEditor -e -viewSelected 0 $editorName;\n            modelEditor -e \n                -pluginObjects \"gpuCacheDisplayFilter\" 1 \n"
		+ "                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"side\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"wireframe\" \n            -activeOnly 0\n            -ignorePanZoom 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 1\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 16384\n            -fogging 0\n            -fogSource \"fragment\" \n"
		+ "            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -maxConstantTransparency 1\n            -rendererName \"base_OpenGL_Renderer\" \n            -objectFilterShowInHUD 1\n            -isFiltered 0\n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n"
		+ "            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -imagePlane 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -pluginShapes 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -motionTrails 1\n            -clipGhosts 1\n            -greasePencils 1\n            -shadows 0\n            $editorName;\n        modelEditor -e -viewSelected 0 $editorName;\n        modelEditor -e \n            -pluginObjects \"gpuCacheDisplayFilter\" 1 \n            $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n"
		+ "\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"front\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n"
		+ "                -textureMaxSize 16384\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -rendererName \"base_OpenGL_Renderer\" \n                -objectFilterShowInHUD 1\n                -isFiltered 0\n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n"
		+ "                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -imagePlane 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -pluginShapes 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -clipGhosts 1\n                -greasePencils 1\n"
		+ "                -shadows 0\n                $editorName;\n            modelEditor -e -viewSelected 0 $editorName;\n            modelEditor -e \n                -pluginObjects \"gpuCacheDisplayFilter\" 1 \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"front\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"wireframe\" \n            -activeOnly 0\n            -ignorePanZoom 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 1\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n"
		+ "            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 16384\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -maxConstantTransparency 1\n            -rendererName \"base_OpenGL_Renderer\" \n            -objectFilterShowInHUD 1\n            -isFiltered 0\n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n"
		+ "            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -imagePlane 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -pluginShapes 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -motionTrails 1\n            -clipGhosts 1\n            -greasePencils 1\n            -shadows 0\n            $editorName;\n        modelEditor -e -viewSelected 0 $editorName;\n"
		+ "        modelEditor -e \n            -pluginObjects \"gpuCacheDisplayFilter\" 1 \n            $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"persp\" \n                -useInteractiveMode 0\n                -displayLights \"all\" \n                -displayAppearance \"smoothShaded\" \n                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n"
		+ "                -displayTextures 1\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 16384\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -rendererName \"vp2Renderer\" \n                -objectFilterShowInHUD 1\n                -isFiltered 0\n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n"
		+ "                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -imagePlane 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -pluginShapes 1\n"
		+ "                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -clipGhosts 1\n                -greasePencils 1\n                -shadows 0\n                $editorName;\n            modelEditor -e -viewSelected 0 $editorName;\n            modelEditor -e \n                -pluginObjects \"gpuCacheDisplayFilter\" 1 \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"persp\" \n            -useInteractiveMode 0\n            -displayLights \"all\" \n            -displayAppearance \"smoothShaded\" \n            -activeOnly 0\n            -ignorePanZoom 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n"
		+ "            -twoSidedLighting 1\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n            -displayTextures 1\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 16384\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -maxConstantTransparency 1\n            -rendererName \"vp2Renderer\" \n            -objectFilterShowInHUD 1\n            -isFiltered 0\n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n"
		+ "            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -imagePlane 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -pluginShapes 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n"
		+ "            -strokes 1\n            -motionTrails 1\n            -clipGhosts 1\n            -greasePencils 1\n            -shadows 0\n            $editorName;\n        modelEditor -e -viewSelected 0 $editorName;\n        modelEditor -e \n            -pluginObjects \"gpuCacheDisplayFilter\" 1 \n            $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `outlinerPanel -unParent -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            outlinerEditor -e \n                -docTag \"isolOutln_fromSeln\" \n                -showShapes 1\n                -showReferenceNodes 1\n                -showReferenceMembers 1\n                -showAttributes 0\n                -showConnected 0\n                -showAnimCurvesOnly 0\n                -showMuteInfo 0\n                -organizeByLayer 0\n                -showAnimLayerWeight 1\n"
		+ "                -autoExpandLayers 1\n                -autoExpand 0\n                -showDagOnly 1\n                -showAssets 1\n                -showContainedOnly 1\n                -showPublishedAsConnected 0\n                -showContainerContents 1\n                -ignoreDagHierarchy 0\n                -expandConnections 0\n                -showUpstreamCurves 1\n                -showUnitlessCurves 1\n                -showCompounds 1\n                -showLeafs 1\n                -showNumericAttrsOnly 0\n                -highlightActive 1\n                -autoSelectNewObjects 0\n                -doNotSelectNewObjects 0\n                -dropIsParent 1\n                -transmitFilters 0\n                -setFilter \"defaultSetFilter\" \n                -showSetMembers 1\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n"
		+ "                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"dagName\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 0\n                -mapMotionTrails 0\n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        outlinerEditor -e \n            -docTag \"isolOutln_fromSeln\" \n            -showShapes 1\n            -showReferenceNodes 1\n            -showReferenceMembers 1\n            -showAttributes 0\n            -showConnected 0\n            -showAnimCurvesOnly 0\n            -showMuteInfo 0\n            -organizeByLayer 0\n            -showAnimLayerWeight 1\n            -autoExpandLayers 1\n"
		+ "            -autoExpand 0\n            -showDagOnly 1\n            -showAssets 1\n            -showContainedOnly 1\n            -showPublishedAsConnected 0\n            -showContainerContents 1\n            -ignoreDagHierarchy 0\n            -expandConnections 0\n            -showUpstreamCurves 1\n            -showUnitlessCurves 1\n            -showCompounds 1\n            -showLeafs 1\n            -showNumericAttrsOnly 0\n            -highlightActive 1\n            -autoSelectNewObjects 0\n            -doNotSelectNewObjects 0\n            -dropIsParent 1\n            -transmitFilters 0\n            -setFilter \"defaultSetFilter\" \n            -showSetMembers 1\n            -allowMultiSelection 1\n            -alwaysToggleSelect 0\n            -directSelect 0\n            -displayMode \"DAG\" \n            -expandObjects 0\n            -setsIgnoreFilters 1\n            -containersIgnoreFilters 0\n            -editAttrName 0\n            -showAttrValues 0\n            -highlightSecondary 0\n            -showUVAttrsOnly 0\n            -showTextureNodesOnly 0\n"
		+ "            -attrAlphaOrder \"default\" \n            -animLayerFilterOptions \"allAffecting\" \n            -sortOrder \"dagName\" \n            -longNames 0\n            -niceNames 1\n            -showNamespace 1\n            -showPinIcons 0\n            -mapMotionTrails 0\n            $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"graphEditor\" -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showReferenceNodes 0\n                -showReferenceMembers 0\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n"
		+ "                -autoExpandLayers 1\n                -autoExpand 1\n                -showDagOnly 0\n                -showAssets 1\n                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showContainerContents 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUpstreamCurves 1\n                -showUnitlessCurves 1\n                -showCompounds 0\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 1\n                -doNotSelectNewObjects 0\n                -dropIsParent 1\n                -transmitFilters 1\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n"
		+ "                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 1\n                -mapMotionTrails 1\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n            animCurveEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 1\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -showResults \"off\" \n                -showBufferCurves \"off\" \n                -smoothness \"fine\" \n                -resultSamples 1\n                -resultScreenSamples 0\n                -resultUpdate \"delayed\" \n"
		+ "                -showUpstreamCurves 1\n                -stackedCurves 0\n                -stackedCurvesMin -1\n                -stackedCurvesMax 1\n                -stackedCurvesSpace 0.2\n                -displayNormalized 0\n                -preSelectionHighlight 0\n                -constrainDrag 0\n                -classicMode 1\n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showReferenceNodes 0\n                -showReferenceMembers 0\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 1\n                -showDagOnly 0\n                -showAssets 1\n"
		+ "                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showContainerContents 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUpstreamCurves 1\n                -showUnitlessCurves 1\n                -showCompounds 0\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 1\n                -doNotSelectNewObjects 0\n                -dropIsParent 1\n                -transmitFilters 1\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n"
		+ "                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 1\n                -mapMotionTrails 1\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n            animCurveEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 1\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -showResults \"off\" \n                -showBufferCurves \"off\" \n                -smoothness \"fine\" \n                -resultSamples 1\n                -resultScreenSamples 0\n                -resultUpdate \"delayed\" \n                -showUpstreamCurves 1\n                -stackedCurves 0\n                -stackedCurvesMin -1\n                -stackedCurvesMax 1\n"
		+ "                -stackedCurvesSpace 0.2\n                -displayNormalized 0\n                -preSelectionHighlight 0\n                -constrainDrag 0\n                -classicMode 1\n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"dopeSheetPanel\" -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showReferenceNodes 0\n                -showReferenceMembers 0\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 0\n"
		+ "                -showDagOnly 0\n                -showAssets 1\n                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showContainerContents 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUpstreamCurves 1\n                -showUnitlessCurves 0\n                -showCompounds 1\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 0\n                -doNotSelectNewObjects 1\n                -dropIsParent 1\n                -transmitFilters 0\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n"
		+ "                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 0\n                -mapMotionTrails 1\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n            dopeSheetEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -outliner \"dopeSheetPanel1OutlineEd\" \n                -showSummary 1\n                -showScene 0\n                -hierarchyBelow 0\n                -showTicks 1\n                -selectionWindow 0 0 0 0 \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n"
		+ "\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showReferenceNodes 0\n                -showReferenceMembers 0\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 0\n                -showDagOnly 0\n                -showAssets 1\n                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showContainerContents 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUpstreamCurves 1\n                -showUnitlessCurves 0\n                -showCompounds 1\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n"
		+ "                -autoSelectNewObjects 0\n                -doNotSelectNewObjects 1\n                -dropIsParent 1\n                -transmitFilters 0\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 0\n                -mapMotionTrails 1\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n            dopeSheetEditor -e \n"
		+ "                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -outliner \"dopeSheetPanel1OutlineEd\" \n                -showSummary 1\n                -showScene 0\n                -hierarchyBelow 0\n                -showTicks 1\n                -selectionWindow 0 0 0 0 \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"clipEditorPanel\" -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n"
		+ "                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                -manageSequencer 0 \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                -manageSequencer 0 \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"sequenceEditorPanel\" (localizedPanelLabel(\"Camera Sequencer\")) `;\n"
		+ "\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"sequenceEditorPanel\" -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                -manageSequencer 1 \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n"
		+ "                -autoFit 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                -manageSequencer 1 \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"hyperGraphPanel\" -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n            hyperGraph -e \n                -graphLayoutStyle \"hierarchicalLayout\" \n                -orientation \"horiz\" \n                -mergeConnections 0\n                -zoom 1\n                -animateTransition 0\n                -showRelationships 1\n                -showShapes 0\n                -showDeformers 0\n                -showExpressions 0\n                -showConstraints 0\n                -showConnectionFromSelected 0\n"
		+ "                -showConnectionToSelected 0\n                -showUnderworld 0\n                -showInvisible 0\n                -transitionFrames 1\n                -opaqueContainers 0\n                -freeform 0\n                -imagePosition 0 0 \n                -imageScale 1\n                -imageEnabled 0\n                -graphType \"DAG\" \n                -heatMapDisplay 0\n                -updateSelection 1\n                -updateNodeAdded 1\n                -useDrawOverrideColor 0\n                -limitGraphTraversal -1\n                -range 0 0 \n                -iconSize \"smallIcons\" \n                -showCachedConnections 0\n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n            hyperGraph -e \n                -graphLayoutStyle \"hierarchicalLayout\" \n                -orientation \"horiz\" \n                -mergeConnections 0\n"
		+ "                -zoom 1\n                -animateTransition 0\n                -showRelationships 1\n                -showShapes 0\n                -showDeformers 0\n                -showExpressions 0\n                -showConstraints 0\n                -showConnectionFromSelected 0\n                -showConnectionToSelected 0\n                -showUnderworld 0\n                -showInvisible 0\n                -transitionFrames 1\n                -opaqueContainers 0\n                -freeform 0\n                -imagePosition 0 0 \n                -imageScale 1\n                -imageEnabled 0\n                -graphType \"DAG\" \n                -heatMapDisplay 0\n                -updateSelection 1\n                -updateNodeAdded 1\n                -useDrawOverrideColor 0\n                -limitGraphTraversal -1\n                -range 0 0 \n                -iconSize \"smallIcons\" \n                -showCachedConnections 0\n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n"
		+ "\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"hyperShadePanel\" -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"visorPanel\" -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"nodeEditorPanel\" (localizedPanelLabel(\"Node Editor\")) `;\n\tif (\"\" == $panelName) {\n"
		+ "\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"nodeEditorPanel\" -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n            nodeEditor -e \n                -allAttributes 0\n                -allNodes 0\n                -autoSizeNodes 1\n                -createNodeCommand \"nodeEdCreateNodeCommand\" \n                -defaultPinnedState 0\n                -ignoreAssets 1\n                -additiveGraphingMode 0\n                -settingsChangedCallback \"nodeEdSyncControls\" \n                -traversalDepthLimit -1\n                -keyPressCommand \"nodeEdKeyPressCommand\" \n                -keyReleaseCommand \"nodeEdKeyReleaseCommand\" \n                -nodeTitleMode \"name\" \n                -gridSnap 0\n                -gridVisibility 1\n                -popupMenuScript \"nodeEdBuildPanelMenus\" \n                -island 0\n                -showNamespace 1\n                -showShapes 1\n                -showSGShapes 0\n                -showTransforms 1\n"
		+ "                -syncedSelection 1\n                -extendToShapes 1\n                $editorName;;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n            nodeEditor -e \n                -allAttributes 0\n                -allNodes 0\n                -autoSizeNodes 1\n                -createNodeCommand \"nodeEdCreateNodeCommand\" \n                -defaultPinnedState 0\n                -ignoreAssets 1\n                -additiveGraphingMode 0\n                -settingsChangedCallback \"nodeEdSyncControls\" \n                -traversalDepthLimit -1\n                -keyPressCommand \"nodeEdKeyPressCommand\" \n                -keyReleaseCommand \"nodeEdKeyReleaseCommand\" \n                -nodeTitleMode \"name\" \n                -gridSnap 0\n                -gridVisibility 1\n                -popupMenuScript \"nodeEdBuildPanelMenus\" \n                -island 0\n                -showNamespace 1\n"
		+ "                -showShapes 1\n                -showSGShapes 0\n                -showTransforms 1\n                -syncedSelection 1\n                -extendToShapes 1\n                $editorName;;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"createNodePanel\" (localizedPanelLabel(\"Create Node\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"createNodePanel\" -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Texture Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"polyTexturePlacementPanel\" -l (localizedPanelLabel(\"UV Texture Editor\")) -mbv $menusOkayInPanels `;\n"
		+ "\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Texture Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"renderWindowPanel\" -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"blendShapePanel\" (localizedPanelLabel(\"Blend Shape\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\tblendShapePanel -unParent -l (localizedPanelLabel(\"Blend Shape\")) -mbv $menusOkayInPanels ;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n"
		+ "\t\tblendShapePanel -edit -l (localizedPanelLabel(\"Blend Shape\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"dynRelEdPanel\" -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"relationshipPanel\" -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels `;\n"
		+ "\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"referenceEditorPanel\" -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" (localizedPanelLabel(\"Component Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"componentEditorPanel\" -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels `;\n"
		+ "\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"dynPaintScriptedPanelType\" -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"scriptEditorPanel\" -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels `;\n"
		+ "\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"Stereo\" (localizedPanelLabel(\"Stereo\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"Stereo\" -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels `;\nstring $editorName = ($panelName+\"Editor\");\n            stereoCameraView -e \n                -camera \"persp\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n"
		+ "                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 16384\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -objectFilterShowInHUD 1\n                -isFiltered 0\n                -colorResolution 4 4 \n                -bumpResolution 4 4 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 0\n"
		+ "                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -imagePlane 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n"
		+ "                -pluginShapes 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -clipGhosts 1\n                -greasePencils 1\n                -shadows 0\n                -displayMode \"centerEye\" \n                -viewColor 0 0 0 1 \n                -useCustomBackground 1\n                $editorName;\n            stereoCameraView -e -viewSelected 0 $editorName;\n            stereoCameraView -e \n                -pluginObjects \"gpuCacheDisplayFilter\" 1 \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels  $panelName;\nstring $editorName = ($panelName+\"Editor\");\n            stereoCameraView -e \n                -camera \"persp\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n"
		+ "                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 16384\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -objectFilterShowInHUD 1\n                -isFiltered 0\n                -colorResolution 4 4 \n"
		+ "                -bumpResolution 4 4 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 0\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -imagePlane 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n"
		+ "                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -pluginShapes 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -clipGhosts 1\n                -greasePencils 1\n                -shadows 0\n                -displayMode \"centerEye\" \n                -viewColor 0 0 0 1 \n                -useCustomBackground 1\n                $editorName;\n            stereoCameraView -e -viewSelected 0 $editorName;\n            stereoCameraView -e \n                -pluginObjects \"gpuCacheDisplayFilter\" 1 \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n        string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n"
		+ "        if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-defaultImage \"vacantCell.xP:/\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"single\\\" -ps 1 100 100 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n"
		+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n    -cam `findStartUpCamera persp` \\n    -useInteractiveMode 0\\n    -displayLights \\\"all\\\" \\n    -displayAppearance \\\"smoothShaded\\\" \\n    -activeOnly 0\\n    -ignorePanZoom 0\\n    -wireframeOnShaded 0\\n    -headsUpDisplay 1\\n    -selectionHiliteDisplay 1\\n    -useDefaultMaterial 0\\n    -bufferMode \\\"double\\\" \\n    -twoSidedLighting 1\\n    -backfaceCulling 0\\n    -xray 0\\n    -jointXray 0\\n    -activeComponentsXray 0\\n    -displayTextures 1\\n    -smoothWireframe 0\\n    -lineWidth 1\\n    -textureAnisotropic 0\\n    -textureHilight 1\\n    -textureSampling 2\\n    -textureDisplay \\\"modulate\\\" \\n    -textureMaxSize 16384\\n    -fogging 0\\n    -fogSource \\\"fragment\\\" \\n    -fogMode \\\"linear\\\" \\n    -fogStart 0\\n    -fogEnd 100\\n    -fogDensity 0.1\\n    -fogColor 0.5 0.5 0.5 1 \\n    -maxConstantTransparency 1\\n    -rendererName \\\"vp2Renderer\\\" \\n    -objectFilterShowInHUD 1\\n    -isFiltered 0\\n    -colorResolution 256 256 \\n    -bumpResolution 512 512 \\n    -textureCompression 0\\n    -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n    -transpInShadows 0\\n    -cullingOverride \\\"none\\\" \\n    -lowQualityLighting 0\\n    -maximumNumHardwareLights 1\\n    -occlusionCulling 0\\n    -shadingModel 0\\n    -useBaseRenderer 0\\n    -useReducedRenderer 0\\n    -smallObjectCulling 0\\n    -smallObjectThreshold -1 \\n    -interactiveDisableShadows 0\\n    -interactiveBackFaceCull 0\\n    -sortTransparent 1\\n    -nurbsCurves 1\\n    -nurbsSurfaces 1\\n    -polymeshes 1\\n    -subdivSurfaces 1\\n    -planes 1\\n    -lights 1\\n    -cameras 1\\n    -controlVertices 1\\n    -hulls 1\\n    -grid 1\\n    -imagePlane 1\\n    -joints 1\\n    -ikHandles 1\\n    -deformers 1\\n    -dynamics 1\\n    -fluids 1\\n    -hairSystems 1\\n    -follicles 1\\n    -nCloths 1\\n    -nParticles 1\\n    -nRigids 1\\n    -dynamicConstraints 1\\n    -locators 1\\n    -manipulators 1\\n    -pluginShapes 1\\n    -dimensions 1\\n    -handles 1\\n    -pivots 1\\n    -textures 1\\n    -strokes 1\\n    -motionTrails 1\\n    -clipGhosts 1\\n    -greasePencils 1\\n    -shadows 0\\n    $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n    -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n    $editorName\"\n"
		+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels  $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n    -cam `findStartUpCamera persp` \\n    -useInteractiveMode 0\\n    -displayLights \\\"all\\\" \\n    -displayAppearance \\\"smoothShaded\\\" \\n    -activeOnly 0\\n    -ignorePanZoom 0\\n    -wireframeOnShaded 0\\n    -headsUpDisplay 1\\n    -selectionHiliteDisplay 1\\n    -useDefaultMaterial 0\\n    -bufferMode \\\"double\\\" \\n    -twoSidedLighting 1\\n    -backfaceCulling 0\\n    -xray 0\\n    -jointXray 0\\n    -activeComponentsXray 0\\n    -displayTextures 1\\n    -smoothWireframe 0\\n    -lineWidth 1\\n    -textureAnisotropic 0\\n    -textureHilight 1\\n    -textureSampling 2\\n    -textureDisplay \\\"modulate\\\" \\n    -textureMaxSize 16384\\n    -fogging 0\\n    -fogSource \\\"fragment\\\" \\n    -fogMode \\\"linear\\\" \\n    -fogStart 0\\n    -fogEnd 100\\n    -fogDensity 0.1\\n    -fogColor 0.5 0.5 0.5 1 \\n    -maxConstantTransparency 1\\n    -rendererName \\\"vp2Renderer\\\" \\n    -objectFilterShowInHUD 1\\n    -isFiltered 0\\n    -colorResolution 256 256 \\n    -bumpResolution 512 512 \\n    -textureCompression 0\\n    -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n    -transpInShadows 0\\n    -cullingOverride \\\"none\\\" \\n    -lowQualityLighting 0\\n    -maximumNumHardwareLights 1\\n    -occlusionCulling 0\\n    -shadingModel 0\\n    -useBaseRenderer 0\\n    -useReducedRenderer 0\\n    -smallObjectCulling 0\\n    -smallObjectThreshold -1 \\n    -interactiveDisableShadows 0\\n    -interactiveBackFaceCull 0\\n    -sortTransparent 1\\n    -nurbsCurves 1\\n    -nurbsSurfaces 1\\n    -polymeshes 1\\n    -subdivSurfaces 1\\n    -planes 1\\n    -lights 1\\n    -cameras 1\\n    -controlVertices 1\\n    -hulls 1\\n    -grid 1\\n    -imagePlane 1\\n    -joints 1\\n    -ikHandles 1\\n    -deformers 1\\n    -dynamics 1\\n    -fluids 1\\n    -hairSystems 1\\n    -follicles 1\\n    -nCloths 1\\n    -nParticles 1\\n    -nRigids 1\\n    -dynamicConstraints 1\\n    -locators 1\\n    -manipulators 1\\n    -pluginShapes 1\\n    -dimensions 1\\n    -handles 1\\n    -pivots 1\\n    -textures 1\\n    -strokes 1\\n    -motionTrails 1\\n    -clipGhosts 1\\n    -greasePencils 1\\n    -shadows 0\\n    $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n    -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n    $editorName\"\n"
		+ "\t\t\t\t$configName;\n\n            setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n        }\n\n        panelHistory -e -clear mainPanelHistory;\n        setFocus `paneLayout -q -p1 $gMainPane`;\n        sceneUIReplacement -deleteRemaining;\n        sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 5 -size 12 -divisions 5 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \"\" -homeParameters \"\" -selectionLockParameters \"\";\n}\n");
	setAttr ".st" 3;
createNode script -n "sceneConfigurationScriptNode";
	setAttr ".b" -type "string" "playbackOptions -min 1 -max 24 -ast 1 -aet 48 ";
	setAttr ".st" 6;
createNode cameraView -n "cameraView1";
	setAttr ".e" -type "double3" 32.440491420782088 12.569808578594543 0.014428905217509398 ;
	setAttr ".coi" -type "double3" 8.8868411070528488 6.8983650894089372 -0.067789178485492679 ;
	setAttr ".u" -type "double3" -0.23409477166019046 0.97221343857722042 -0.00081714822434865442 ;
	setAttr ".fl" 34.999999999999986;
createNode script -n "xgenGlobals";
	setAttr ".a" -type "string" "import maya.cmds as cmds\nif cmds.about(batch=True):\n\txgg.Playblast=False\nelse:\n\txgui.createDescriptionEditor(False).setGlobals( previewSel=0, previewMode=0, clearSel=0, clearMode=0, playblast=1, clearCache=0, autoCreateMR=1 )";
	setAttr ".stp" 1;
select -ne :time1;
	setAttr ".o" 1;
	setAttr ".unw" 1;
select -ne :renderPartition;
	setAttr -s 6 ".st";
select -ne :initialShadingGroup;
	setAttr ".ro" yes;
select -ne :initialParticleSE;
	setAttr ".ro" yes;
select -ne :defaultShaderList1;
	setAttr -s 6 ".s";
select -ne :lightList1;
	setAttr -s 2 ".l";
select -ne :postProcessList1;
	setAttr -s 2 ".p";
select -ne :defaultRenderingList1;
select -ne :renderGlobalsList1;
select -ne :defaultRenderGlobals;
	setAttr ".ren" -type "string" "mentalRay";
select -ne :defaultResolution;
	setAttr ".pa" 1;
select -ne :defaultLightSet;
	setAttr -s 2 ".dsm";
select -ne :hardwareRenderGlobals;
	setAttr ".ctrs" 256;
	setAttr ".btrs" 512;
select -ne :hardwareRenderingGlobals;
	setAttr ".otfna" -type "stringArray" 18 "NURBS Curves" "NURBS Surfaces" "Polygons" "Subdiv Surfaces" "Particles" "Fluids" "Image Planes" "UI:" "Lights" "Cameras" "Locators" "Joints" "IK Handles" "Deformers" "Motion Trails" "Components" "Misc. UI" "Ornaments"  ;
	setAttr ".otfva" -type "Int32Array" 18 0 1 1 1 1 1
		 1 0 0 0 0 0 0 0 0 0 0 0 ;
	setAttr ".aoon" yes;
	setAttr ".msaa" yes;
	setAttr ".laa" yes;
	setAttr ".gamm" yes;
select -ne :defaultHardwareRenderGlobals;
	setAttr ".fn" -type "string" "im";
	setAttr ".res" -type "string" "ntsc_4d 646 485 1.333";
connectAttr "cameraView1.msg" ":perspShape.b" -na;
relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "mat_02SG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "blinn1SG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "blinn2SG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "blinn3SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "mat_02SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "blinn1SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "blinn2SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "blinn3SG.message" ":defaultLightSet.message";
connectAttr "layerManager.dli[0]" "defaultLayer.id";
connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid";
connectAttr ":mentalrayGlobals.msg" ":mentalrayItemsList.glb";
connectAttr ":miDefaultOptions.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":miDefaultFramebuffer.msg" ":mentalrayItemsList.fb" -na;
connectAttr ":miDefaultOptions.msg" ":mentalrayGlobals.opt";
connectAttr ":miDefaultFramebuffer.msg" ":mentalrayGlobals.fb";
connectAttr ":TurtleDefaultBakeLayer.idx" ":TurtleBakeLayerManager.bli[0]";
connectAttr ":TurtleRenderOptions.msg" ":TurtleDefaultBakeLayer.rset";
connectAttr "mat_01.oc" "mat_02SG.ss";
connectAttr "pCube4Shape.iog" "mat_02SG.dsm" -na;
connectAttr "mat_02SG.msg" "materialInfo1.sg";
connectAttr "mat_01.msg" "materialInfo1.m";
connectAttr "mat_02.oc" "blinn1SG.ss";
connectAttr "pCube3Shape.iog" "blinn1SG.dsm" -na;
connectAttr "blinn1SG.msg" "materialInfo2.sg";
connectAttr "mat_02.msg" "materialInfo2.m";
connectAttr "wall.oc" "blinn2SG.ss";
connectAttr "pCube1Shape.iog" "blinn2SG.dsm" -na;
connectAttr "blinn2SG.msg" "materialInfo3.sg";
connectAttr "wall.msg" "materialInfo3.m";
connectAttr "mat_03.oc" "blinn3SG.ss";
connectAttr "pCube2Shape.iog" "blinn3SG.dsm" -na;
connectAttr "blinn3SG.msg" "materialInfo4.sg";
connectAttr "mat_03.msg" "materialInfo4.m";
connectAttr "mat_02SG.pa" ":renderPartition.st" -na;
connectAttr "blinn1SG.pa" ":renderPartition.st" -na;
connectAttr "blinn2SG.pa" ":renderPartition.st" -na;
connectAttr "blinn3SG.pa" ":renderPartition.st" -na;
connectAttr "mat_01.msg" ":defaultShaderList1.s" -na;
connectAttr "mat_02.msg" ":defaultShaderList1.s" -na;
connectAttr "wall.msg" ":defaultShaderList1.s" -na;
connectAttr "mat_03.msg" ":defaultShaderList1.s" -na;
connectAttr "areaLightShape1.ltd" ":lightList1.l" -na;
connectAttr "pointLightShape1.ltd" ":lightList1.l" -na;
connectAttr "defaultRenderLayer.msg" ":defaultRenderingList1.r" -na;
connectAttr "areaLight1.iog" ":defaultLightSet.dsm" -na;
connectAttr "pointLight1.iog" ":defaultLightSet.dsm" -na;
// End of scene_01.ma
